The various items below are what I consider the best in the game. For lists
that are comprehensive, I recommend you check suikosource.com and Ryvius' FAQ
here on gamefaqs.
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Runes
-Balance. Protects wearer from unbalanced status. Random item for Mt. Path
treasure boss in ch. 4. Very rare.
-Champion. Enemies that can be "Let Go" will no longer approach. Rare
encounters and treasure bosses will still appear. Usually found as item for
Cyndar Ruins treasure boss in ch. 5.
-Cyclone. Higher level Wind rune. Climb ladder at Chisha Appraiser shop; a
woman there will give it to you in ch. 4 (if Chris is main character, will
have to wait until ch. 5 to get it). Random treasure on Kuput Forest corpse
closer to Chisha side. Bazba comes with it (can't be removed).
-Double Strike. Damage given and received is multiplied by 2. Random treasure
item for Mt. Hei-Tou boss in ch. 2, a common item at the Le Buque Rune Shop in
ch. 5.
-Firefly. Wearer is the first choice of an enemy attack. Very useful for
Tank characters. Drop item of Purple Creepers in North Cavern during Thomas'
chapters. Rody comes with it (removable).
-Fire Sealing. Negates all damage from fire attacks. Drop item for Troll
Dragons on Yaza Plain in ch. 5.
-Flowing. Higher level Water rune. Treasure item for beating a boss in ch. 4,
for gaining a Major Victory in the second to last strategy battle in ch. 5,
and for defeating a boss in ch. 5. Sasarai comes with it (can't be removed).
-Fury. Wearer is always berserk. Random treasure for Mt. Hei-Tou corpse
closest to Blue Mantrix, drop item for Bronze Sun in the Ancient Highway in
Hugo's ch. 3. Thanks to suikosource.com for this info.
-Gale. Raises SPD stat of the wearer by 50%. Drop item of white Bladebunnies
at Plain Amur North in Hugo's ch. 1, rare random treasure for North Cavern
boss in ch. 4 and 5 (very rare in both cases).
-Haziness. Allows wearer to better dodge melee attacks. Rarity at Duck
Village and Le Buque Item Shops. Watari (removable) and Emily (can't be
removed) come with it.
-Hunter. Enemy will drop an item when the wearer successfully lands a melee
attack. Accuracy is 5%. Attacks landed using a special rune such as Great
Hawk and counterattacks do not count as a successful hit. Found as random
treasure item for Mt. Senai boss in Geddoe's ch. 2, a rare find at the VdZ
Guild Hall Item store in ch. 4-5, and a prize for defeating the Harmonians in
ch. 5.
-Killer. Increases chance of landing heavy damage attack. Common item at the
Alma Kinan Item Shop in ch. 5, a rare item there in ch. 3 and 4.
-Mother Earth. Higher level Earth rune. Random item for North Cavern treasure
boss (Chimera) in ch. 2. Drop item for Stone Golem treasure boss in ch. 3,
also located at the North Cavern (not a treasure chest item, the boss itself
drops it).
-Pale Gate. Various summon magic. Little girl in Iksay Item Shop gives you
one. Random treasure on corpse closest to entrance in Flame Champ Hideaway.
-Rage. Higher level Fire rune. Random item for Mt. Path treasure boss in ch.
5. Estella comes with it (can't be removed).
-Thunder. Higher level Lightning rune. Little girl in Duck Village Rune Shop
gives you one. Drop item for Sirens in the Cyndar Ruins in ch. 4.
-Warrior. 1/2 of the wearer's REP stat is added to the PWR stat. Rarity at
VdZ Item Shop in ch. 4 and 5.
-Wizard. 1/2 of the wearer's MDF stat is added to the MGC stat. Rarity at
Chisha and Caleria Items Shops in ch. 4 and 5.
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Armor
-Dragon Scale. +102 DEF, Continuous Attack +1. Mt. Path treasure boss item in
ch. 5.
-Dream Robe. +83 DEF, ATK rating of enemy attacks is 1/2. Mt. Path treasure
boss item in ch. 5.
-Flame Casque. +36 DEF, +15 PWR, Accuracy Skill +1, Fire Resist. Mt. Path
treasure boss item in ch. 5.
-Horned Helm. +44 DEF, Damage Skill +1. Mt. Senai treasure boss item in ch. 5.
-Taikyoku Tunic. +78 DEF, +10 SPD, Status Protect. Random item for Mt.
Hei-Tou treasure boss in ch. 2 and 3. This Tunic offers the highest DEF for
any armor that cures Juan's sleep status.
-TrueThunderbolt Leather. +92 DEF, Accuracy +10%, Lightning Resist. Rarity at
Caleria and Brass Castle Armor shops in ch. 4 & 5.
-Windspun Armor. +120 DEF, +15 SPD, Holy Dash +1, Wind Resist. Rarity at
Le Buque Armor Stand in ch. 4 and 5. VERY rare.
-Wizard Hat. Raises Lightning and Fire Magic skill levels by 1 grade. Common
item at VdZ Item Shop from ch. 3 onward.
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Hammers
Give these to Peggi.
-Iron. The Chisha man in the Great Hollow Trade Shop gives it to you starting
in everyone's chapter 1. Allows Peggi to sharpen weapons up to level 9.
-Copper. Acquire from the vendor outside of the Caleria Armor Shop in ch. 3.
Allows Peggi to sharpen weapons up to level 12.
-Silver. Talk to the Alma Kinan woman sitting at the table in the Duck Village
Tutor/Rune Shop after you have visited Lake Castle in ch. 4. Allows Peggi to
sharpen weapons up to level 15.
-Gold. Rarity at Iksay Item Shop, sells for 50,000 potch. Always seems to pop
up for me right before last strategy battle in ch. 5. Allows Peggi to sharpen
weapons up to their maximum level of 16.
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Medal Sets and Jefferson's Appointments
Give the Medal Sets to Jefferson once you recruit him.
Medal Sets:
#1-Zexen soldier in orange at the VdZ Blacksmith shop gives it to you in ch. 3
or 4 (I usually get it with Hugo in his ch. 3, ch. 4 with anyone else).
#2-Boy by the cow at the back of Chisha village gives it to you from ch. 3 on.
#3-Mt. Hei-Tou treasure boss item in Geddoe ch. 1. Possible it pops up
elsewhere in another treasure boss fight.
#4-Rarity at Chisha Item Shop starting in ch. 3.
#5-North Cavern treasure boss item in Chris ch. 2 (Chimera). Possible it pops
up elsewhere in another treasure boss fight.
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Jefferson's Appointments:
Emperor-Accuracy and Damage Skills +1
Top Commander-Swing and Counter Attack Skills +1
Shadow Boss-Adrenaline Power Skill +2
Captain-Counter Attack Skill +1
General-Heavy Damage Skill +1
GrKing-Stun Skill +1 (Freeze)
PM-Healing Skill +1
Minister-Appraisal Skill +1
Marquis-Treasure Hunt Skill +1
Note that you cannot give any of these Appointments to Support characters. If
you give one of the Support Appointments to a regular character, it's basically
giving them the skill with a grade of E even though the skill won't show up in
their skills list. The only regular character I know of that actually comes
with one of the Support skills you can boost is Sanae Y, who has Healing. A
character cannot hold more than 1 Appointment title at a time.
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Accessories
-Counter Ring. Treasure item for getting a Major Victory in strategy battle in
Thomas' chapter 2. Raises CounterAttack skill by 1 grade.
-DragonTail Ornament. +20 DEF, Fire Resist. Rarity at Great Hollow Item Shop.
Only the Lizard Clan characters can wear it.
-EarthMagic Ring. Random item for Mt. Hei-Tou treasure boss in ch. 5. Sasarai
comes with it (removable). Raises Earth Magic skill by 1 grade.
-Evasion Ring. Treasure item for getting a Major Victory in strategy battle in
Chris' chapter 2. Raises Repel skill by 1 grade.
-FireMagic Ring. Random treasure for Flame Champ Hideaway boss (Azzodess) in
ch. 3. Raises Fire Magic skill by 1 grade.
-Gold Beak. +12 DEF, +15 to SPD stat. Rarity at Duck Village Item Shop. Only
Duck Clan characters can wear it.
-Gold Emblem. Treasure item from optional boss battle in Hugo ch. 2. Rarity
at Brass Castle and VdZ Guild Hall Item Shops from ch. 3 onward. Only certain
characters can equip (not sure of the exact restrictions). Raises Magic
Resistance skill by 1 grade.
-LightningMagic Ring. Random treasure for Mt. Path boss (Rock Golem) in ch. 2
and 3. Random prize for Kathy's races. Raises Lightning Magic skill by 1
grade.
-LionGod Ring. +17 DEF, +20 to SPD stat. Rarity at Chisha Item Shop. Only
Gau can wear it.
-Reflection Ring. Treasure item from boss battle in ch. 5. Small Viki comes
with it (removable). Raises Magic Repel skill by 1 grade.
-Resistance Ring. Random treasure for Mt. Path boss in ch. 4 (Ghost Knight).
Big Viki comes with it (removable). Raises Magic Resistance skill by 1 grade.
-Rose Brooch. +12 DEF, +1 to Swing Skill. Rarity at Iksay Item Shop. Only
Augustine can wear it.
-WaterMagic Ring. Random treasure found on corpse closer to treasure boss at
the Flame Champ Hideaway. Raises Water Magic skill by 1 grade.
-WhiteRose Brooch. +18 DEF, +2 to Swing Skill. Rarity at Caleria Item Stand
from ch. 4 onward. Only Augustine can wear it.
-WindMagic Ring. Treasure item from boss battle in ch. 5. Raises Wind Magic
skill by 1 grade.
-Yellow Scarf. +10 DEF, negates Silence, Paralysis, Poison, Bulls-Eye, and
Sleep status. It does NOT negate effects of Unbalanced or the Silent Lake
spell. A Rarity at the VdZ Item Shop in ch. 3 and 4, a common item there in
ch. 5. Watari comes with it (removable).
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Scripts
#1-Nadir has it.
#2-Little girl by the stairs in VdZ inn gives it to you.
#3-Random item for North Cavern treasure boss.
#4-Little girl talking to her grandma at Le Buque inn gives it to you.
#5-Only available if you loaded Suikoden II data. First item on the corpse in
Cyndar Ruins. At the entrance to the Ruins where there's 3 paths and a blue
save crystal, take the left path. On this next screen, follow the path and
exit the screen north. On the next screen, take the first right on your
mini-map. Head to the dead end area to the southeast to find the corpse.
#6-Only available if you loaded Suikoden II data. Random item for Mt. Senai
treasure boss.
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